extends Node3D var xr_interface :XRInterface func _ready(): xr_interface = XRServer.find_interface("OpenXR") if xr_interface and xr_interface.is_initialized(): print("OpenXR started :)") DisplayServer.window_set_vsync_mode(DisplayServer.VSYNC_DISABLED) get_viewport().use_xr = true else: print("OpenXR failed to start. Check your headset...")