Files
VRyHungry1/test/run_mp_test_windowed.ps1
T
algodoogle 96ea2dd1ea mp fix
2026-07-28 19:41:31 +01:00

84 lines
3.3 KiB
PowerShell

# Runs the two-instance multiplayer test in two VISIBLE windows, side by side,
# pausing between steps so you can watch what happens on each peer.
#
# powershell -File test\run_mp_test_windowed.ps1
#
# Same test as run_mp_test.ps1 (headless); this one is for watching it. Each
# window shows an on-screen overlay of the step log for that peer.
#
# To drive it yourself instead, see test\play_mp_test.ps1 (manual mode).
param(
[string]$Godot = "C:\Users\Aqua Aurora\Desktop\Godot_v4.7-stable_win64.exe",
# Seconds to pause between steps, and to hold the final state on screen.
[double]$Pause = 1.5,
[double]$Hold = 20,
[int]$TimeoutSec = 300,
# Passed through to make_gif.ps1. HalfWidth 900 keeps the on-screen
# step log readable in the GIF; lower it to shrink the file.
[int]$HalfWidth = 900,
[double]$SecondsPerStep = 1.2,
# Skip building the GIF (frames are still captured).
[switch]$NoGif
)
$ErrorActionPreference = "Stop"
$proj = Split-Path -Parent $PSScriptRoot
$serverScene = "res://test/multiPlayerTest.tscn"
$clientScene = "res://Scenes/multiPlayer.tscn"
$serverLog = Join-Path $proj "logs/mptest_server.log"
$clientLog = Join-Path $proj "logs/mptest_client.log"
foreach ($f in @($serverLog, $clientLog)) { if (Test-Path $f) { Remove-Item $f -Force } }
. (Join-Path $PSScriptRoot "mp_window_layout.ps1")
function Start-Instance($extraArgs, $sceneFor) {
# --xr-mode off keeps it on the desktop (SteamVR's OpenXR runtime otherwise
# takes over, and two instances can't share a headset anyway).
$a = "--xr-mode off --resolution 900x600 --path `"$proj`" $sceneFor -- " +
"$($extraArgs -join ' ') --mptest --mptest-frames --mptest-pause $Pause --mptest-hold $Hold"
$p = Start-Process -FilePath $Godot -ArgumentList $a -PassThru
# Touching .Handle caches it, which is what makes .ExitCode readable later.
$null = $p.Handle
return $p
}
Write-Host "Starting SERVER window (left)..."
$server = Start-Instance @("--server") $serverScene
$w = Move-GameWindow $server 20 60
Start-Sleep -Seconds 5
Write-Host "Starting CLIENT window (right)..."
$client = Start-Instance @("--join", "127.0.0.1") $clientScene
$null = Move-GameWindow $client (20 + $w + 12) 60
Write-Host "Watch the two windows (each has a fixed camera on the test area)."
Write-Host "Step logs: $serverLog"
Write-Host " $clientLog"
$deadline = (Get-Date).AddSeconds($TimeoutSec)
while ((Get-Date) -lt $deadline -and -not $server.HasExited) { Start-Sleep -Milliseconds 500 }
foreach ($p in @($server, $client)) {
if (-not $p.HasExited) { Write-Host "Killing pid $($p.Id) (still running)"; $p.Kill() }
}
Start-Sleep -Milliseconds 500
foreach ($pair in @(@("SERVER", $serverLog), @("CLIENT", $clientLog))) {
Write-Host ""
Write-Host "======================== $($pair[0]) ========================"
if (Test-Path $pair[1]) { Get-Content $pair[1] -Encoding UTF8 } else { Write-Host "(no log written)" }
}
if (-not $NoGif) {
Write-Host ""
Write-Host "======================== GIF ========================"
& powershell -ExecutionPolicy Bypass -File (Join-Path $PSScriptRoot "make_gif.ps1") `
-HalfWidth $HalfWidth -SecondsPerStep $SecondsPerStep
}
$server.WaitForExit(2000) | Out-Null
$code = if ($server.HasExited) { $server.ExitCode } else { 1 }
Write-Host ""
Write-Host "server exit code: $code"
exit $code