Files
VRyHungry1/Scenes/GameOvercontroler.gd
T
algodoogle c758771a75 gameover
2026-07-27 13:47:50 +01:00

12 lines
210 B
GDScript

extends Node
func _ready() -> void:
$"..".visible = false
# Listen for the game over signal from GameManager
Signals.game_over.connect(_on_game_over)
func _on_game_over() -> void:
$"..".visible = true