Files
VRyHungry1/Stations/item_dispenser.gd
T

27 lines
848 B
GDScript

extends StaticBody3D
@export var item_scene : PackedScene
@onready var snap_zone: XRToolsSnapZone = $XRToolsSnapZone
func _ready() -> void:
if not item_scene:
push_error("Item dispenser is missing a reference to it's item to dispense")
if not snap_zone:
push_error("Item dispenser is missing a reference to its snap zone child")
func _process(_delta: float) -> void:
if not NetworkManager.owns_world():
return
#if snap_zone.picked_up_object: # Player picked up this station
#if visible:
#snap_zone.picked_up_object.enabled = true
#else:
#snap_zone.picked_up_object.enabled = false
#return
#
if not snap_zone.picked_up_object:
SweetLogger.debug("missing item, spawning new item", [])
var new_item = NetworkManager.spawn_item(item_scene.resource_path, snap_zone.global_transform)
snap_zone.pick_up_object(new_item)