64 lines
1.6 KiB
GDScript
64 lines
1.6 KiB
GDScript
class_name ShopUI
|
|
extends Panel
|
|
|
|
@onready var money_label: Label = $Money
|
|
|
|
var controller: XRController3D = null
|
|
const INPUT_TOGGLE_COOLDOWN := 0.15
|
|
|
|
var enabled: bool = false: set = _set_enabled
|
|
|
|
var _last_toggle_time := 0.0
|
|
var viewport: XRToolsViewport2DIn3D
|
|
|
|
func _ready() -> void:
|
|
detect_hand_from_xr_ancestor()
|
|
if controller:
|
|
controller.button_pressed.connect(_on_tracker_button_pressed)
|
|
viewport = get_parent().get_parent() as XRToolsViewport2DIn3D
|
|
if not viewport:
|
|
push_error("Shop UI could not find XRToolsViewport2DIn3D grand parent")
|
|
enabled = false
|
|
|
|
|
|
func _process(_delta: float) -> void:
|
|
money_label.text = str(GameManager.money) + "$"
|
|
|
|
|
|
func toggle_shop():
|
|
if GameManager.game_state == GameManager.GameState.BUILDING:
|
|
print("Shop UI toggle shop")
|
|
enabled = !enabled
|
|
|
|
|
|
func _set_enabled(value: bool) -> void:
|
|
enabled = value
|
|
visible = value
|
|
viewport.enabled = value
|
|
|
|
|
|
func _on_tracker_button_pressed(button_name: String) -> void:
|
|
print("Shop _on_tracker_button_pressed, button: ", button_name)
|
|
var now := Time.get_ticks_msec() / 1000.0
|
|
if now - _last_toggle_time < INPUT_TOGGLE_COOLDOWN:
|
|
return
|
|
|
|
_last_toggle_time = now
|
|
if button_name == "ax_button":
|
|
toggle_shop()
|
|
|
|
|
|
func detect_hand_from_xr_ancestor() -> void:
|
|
var curr: Node = get_parent()
|
|
# Climb up the tree until we find an XRNode3D/XRController3D or hit root
|
|
while curr != null:
|
|
if curr is XRController3D:
|
|
controller = curr
|
|
break
|
|
curr = curr.get_parent()
|
|
|
|
if not controller:
|
|
push_error("Shop UI could not find XRController3D ancestor")
|
|
else:
|
|
print ("Shop UI detected hand: ", controller.get_tracker_hand())
|