Files
VRyHungry1/Prefabs/game_over_controler.gd
T
2026-07-29 10:57:35 +02:00

12 lines
210 B
GDScript

extends Node
func _ready() -> void:
$"..".visible = false
# Listen for the game over signal from GameManager
Signals.game_over.connect(_on_game_over)
func _on_game_over() -> void:
$"..".visible = true