Fix plates not syncing dirty
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@@ -179,8 +179,6 @@ func apply_held_state() -> void:
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and _pickable.collision_mask == 0 \
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and _pickable.enabled == want_enabled:
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return
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if NetworkManager.is_online(): # This was spamming that Knife was frozen every frame.
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SweetLogger.debug("{0}: freezing (non-authority, owner=peer {1})", [_pickable.name, net_held_by])
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_pickable.freeze = true
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_pickable.freeze_mode = RigidBody3D.FREEZE_MODE_KINEMATIC
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_pickable.collision_mask = 0
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