Add DayController and QueueController to handle spawning of customer through out a day
This commit is contained in:
@@ -4,3 +4,5 @@ signal game_over
|
||||
signal restart_game
|
||||
signal game_state_changed(new_state: GameManager.GameState)
|
||||
signal station_bought(instance: Node3D)
|
||||
signal request_customer_spawn()
|
||||
signal consumed_customer() # When a table consumes a customer from the queue
|
||||
|
||||
Reference in New Issue
Block a user