9 lines
260 B
GDScript
9 lines
260 B
GDScript
extends Node
|
|
|
|
signal game_over
|
|
signal restart_game
|
|
signal game_state_changed(new_state: GameManager.GameState)
|
|
signal station_bought(instance: Node3D)
|
|
signal request_customer_spawn()
|
|
signal consumed_customer() # When a table consumes a customer from the queue
|