Change log levels and add more logging
This commit is contained in:
@@ -50,7 +50,7 @@ func _process(delta: float) -> void:
|
||||
#print("DayController: customers_at_this_time: ", customers_at_this_time)
|
||||
if customers_spawned < customers_at_this_time:
|
||||
customers_spawned += 1
|
||||
SweetLogger.debug("Spawning customer")
|
||||
SweetLogger.info("Spawning customer")
|
||||
Signals.request_customer_spawn.emit()
|
||||
# If day complete
|
||||
if GameManager.customers_per_day == customers_served and customers_spawned == GameManager.customers_per_day:
|
||||
|
||||
Reference in New Issue
Block a user