Change log levels and add more logging

This commit is contained in:
JonShard
2026-08-20 09:53:09 +02:00
parent 06dde91468
commit 655751e5bd
7 changed files with 34 additions and 25 deletions
+3 -3
View File
@@ -20,7 +20,7 @@ var sync_config: SceneReplicationConfig
var enabled: bool: # When disabled the station only updated display and sounds.
get: return snap_zone.enabled
set(p_enabled):
SweetLogger.info("Set enabled {0} on station {1} on client {2}", [p_enabled, name, multiplayer.get_unique_id()])
SweetLogger.debug("Set enabled {0} on station {1} on client {2}", [p_enabled, name, multiplayer.get_unique_id()])
snap_zone.enabled = p_enabled
snap_zone.set_process(p_enabled)
@@ -75,7 +75,7 @@ func _on_object_dropped_handler(item: Node3D) -> void:
func _apply_object_picked_up(item: Node3D) -> void:
SweetLogger.debug("Pickup: {0}", [item.name])
SweetLogger.info("{0}: Pickup: {1}", [name, item.name])
Helper.play_sound(notification_audio, pickup_sound)
on_object_picked_up(item)
var food_item = Helper.find_food_item(item)
@@ -85,7 +85,7 @@ func _apply_object_picked_up(item: Node3D) -> void:
func _apply_object_dropped(item: Node3D) -> void:
Helper.play_sound(notification_audio, drop_sound, 0.8)
SweetLogger.debug("Drop: {0}", [item.name])
SweetLogger.info("{0}: Drop: {1}", [name, item.name])
on_object_dropped(item)
var food_item = Helper.find_food_item(item)
if food_item: