Update table

This commit is contained in:
JonShard
2026-08-11 17:40:48 +02:00
parent 1e1aa15b68
commit c159d26d4e
2 changed files with 4 additions and 1 deletions
+2
View File
@@ -385,7 +385,9 @@ func _refresh_display() -> void:
func _process(delta: float) -> void: func _process(delta: float) -> void:
_refresh_display() _refresh_display()
if not NetworkManager.owns_world(): if not NetworkManager.owns_world():
SweetLogger.error("Is not server, return")
return return
SweetLogger.error("Is server, UPDATING!!!")
if GameManager.game_state == GameManager.GameState.GAME_OVER: if GameManager.game_state == GameManager.GameState.GAME_OVER:
return return
+1
View File
@@ -6,6 +6,7 @@
- pickables being picked up is not RELIABLY synced - pickables being picked up is not RELIABLY synced
- sounds played on pickable in new script / node, when collides or picked_up or dropped, server tells clinetns with RPC to play sound - sounds played on pickable in new script / node, when collides or picked_up or dropped, server tells clinetns with RPC to play sound
- Contaioner / plate sometimes doesn't sync to clients that it picked someting up.