Files
VRyHungry1/Prefabs/kitchen_instantiator.gd
2026-08-14 14:26:19 +02:00

19 lines
484 B
GDScript

extends Node3D
@export var kitchen_scene: PackedScene
@export var hob_scene: PackedScene
func _ready() -> void:
if not kitchen_scene:
SweetLogger.warning("{0} missing kitchen_scene reference", [name])
SweetLogger.debug("->[]")
if NetworkManager.owns_world():
SweetLogger.debug("Initializing on server")
# Later we will do procedural generation here.
# For now we just load a scene.
NetworkManager.call_deferred("spawn_item", kitchen_scene.resource_path, transform)