78 lines
1.2 KiB
Markdown
78 lines
1.2 KiB
Markdown
## Stations
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counter
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hob
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sink
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table
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extra knife
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extre rolling pin
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mop
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bin
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## Food dispensers
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burger
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buns
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potato
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tomato
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onion
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flour
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pasta plates
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meat
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cheese
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## Automation
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belt
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inserter
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splitter
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mixer
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blender
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dishwasher
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flinger / catapult
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## Storage
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shelf
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freezer
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frozen prep station equivilant
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## Control
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Phone
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Napkins (no mess consumable)
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sharp cutlery (eat faster consumable)
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Self order terminal
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inserter
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filer
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output min empty space slider
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belts share inventory
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tables share
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Shared INventory
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Raycasts[]
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Area3D
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list
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## Customer design
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- A customer is a simple goto point object. has queue_patience float
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- A customer is spawned in street, told to move to QueueController Area
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- A QueueController tracks the entered customer and tells it to take a queue position
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- A QueueController displays a progress bar above door of queue_patience of the customer in the Area3D with the least patience.
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- On new table available, QueueController tells front customer in queue to sit at table
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## Modifiers
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- Disposable plates. no washing. much less money
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## Weird ideas
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- carry 4 plates. A snapzone on forearm that only accept plate, and drops it if tilted too much. Real waiter feel. |