Files
VRyHungry1/global/Signals.gd
T

9 lines
260 B
GDScript

extends Node
signal game_over
signal restart_game
signal game_state_changed(new_state: GameManager.GameState)
signal station_bought(instance: Node3D)
signal request_customer_spawn()
signal consumed_customer() # When a table consumes a customer from the queue