Files
VRyHungry1/Containers/plate_controller.gd
T
2026-08-20 11:46:00 +02:00

32 lines
961 B
GDScript

class_name PlateController
extends Node
@onready var dirty_node: Node3D = $"../Dirty"
@onready var container: ItemContainer = $"../Container"
## Synced summary of the plate's contents (item ids). The contents themselves
## are the real item nodes ItemContainer reparents under the plate; this is only
## what other systems read to ask "what is on this plate" without walking them.
@export var contained_ids: Array[String] = []
@export var is_dirty: bool = false:
get:
return is_dirty
set(value):
if NetworkManager.owns_world():
clients_set_dirty.rpc(value)
is_dirty = value
container.enabled = not value
dirty_node.visible = value
SweetLogger.info("Set plate dirty: {0}", [value])
@rpc("authority", "call_remote", "reliable")
func clients_set_dirty(value: bool) -> void:
is_dirty = value
func get_food_items() -> Array[FoodItem]:
return container.contained_items
func _ready() -> void:
Helper.check_reference(self, dirty_node, Node3D)