Files
VRyHungry1/Stations/item_dispenser.gd
T
2026-07-29 10:57:35 +02:00

24 lines
866 B
GDScript

extends StaticBody3D
@export var item_scene : PackedScene
@onready var snap_zone: XRToolsSnapZone = $XRToolsSnapZone
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
if not item_scene:
push_error("Item dispenser is missing a reference to it's item to dispense")
if not snap_zone:
push_error("Item dispenser is missing a reference to its snap zone child")
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
#if not NetworkManager.owns_world():
#return
if not snap_zone.picked_up_object:
#var new_item = NetworkManager.spawn_item(item_scene.resource_path, snap_zone.global_transform)
var new_item = item_scene.instantiate()
get_tree().root.add_child(new_item)
new_item.transform = snap_zone.global_transform
snap_zone.pick_up_object(new_item)