177 lines
5.7 KiB
GDScript
177 lines
5.7 KiB
GDScript
class_name RecipeManager
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extends Node
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static var _recipes: Dictionary
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static var _combining_map: Dictionary
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static var _cooking_map: Dictionary
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static var _scene_paths: Dictionary
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static var _loaded: bool = false
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static func load_recipes() -> void:
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if _loaded:
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return
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var recipe_path := "res://recipes.yaml"
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if not FileAccess.file_exists(recipe_path):
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push_error("RecipeManager: recipes.yaml was not found at %s" % recipe_path)
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return
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var yaml_available := ClassDB.class_exists("YAML")
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if yaml_available:
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var result = ClassDB.class_call_static("YAML", "load_file", recipe_path)
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if result != null and not result.has_error():
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var data = result.get_data()
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if typeof(data) != TYPE_DICTIONARY:
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push_warning("RecipeManager: YAML addon parsed recipes.yaml but returned an unsupported structure")
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_recipes = data
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_build_scene_paths()
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_build_combining_map()
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_build_cooking_map()
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_loaded = true
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static func get_combination_result(first_id: StringName, second_id: StringName) -> PackedScene:
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load_recipes()
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var result_id = _combining_map.get(_make_pair_key(first_id, second_id))
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if result_id == null:
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return null
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return get_item_scene(result_id)
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static func get_cooking_result(ingredient_id: StringName) -> Dictionary:
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load_recipes()
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for cooked_id in _cooking_map.keys():
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var cook_def = _cooking_map[cooked_id]
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if cook_def["ingredient"] == ingredient_id:
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return {"cooked_id": cooked_id, "time": cook_def["time"]}
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return {}
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static func get_item_scene(item_id: StringName) -> PackedScene:
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load_recipes()
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var scene_path = _scene_paths.get(str(item_id), "")
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if typeof(scene_path) != TYPE_STRING or scene_path.is_empty():
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push_error("RecipeManager: no scene mapping found for item id '%s'" % item_id)
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return null
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var scene = ResourceLoader.load(scene_path)
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if not scene:
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push_error("RecipeManager: failed to load scene '%s' for item '%s'" % [scene_path, item_id])
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return null
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return scene as PackedScene
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static func print_all_recipes() -> void:
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load_recipes()
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if not _loaded:
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print("RecipeManager: could not load recipes.yaml; no recipes printed.")
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return
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print("RecipeManager: Loaded recipes")
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var combining = _recipes.get("combining", {})
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if typeof(combining) != TYPE_DICTIONARY:
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print("RecipeManager: combining recipes are not available in recipes.yaml")
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return
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if combining.is_empty():
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print("RecipeManager: no combining recipes found")
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return
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for result_id in combining.keys():
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var recipe_entries = _get_recipe_entries(combining[result_id])
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if recipe_entries.is_empty():
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print("RecipeManager: invalid combining recipe for '%s'" % result_id)
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continue
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for recipe in recipe_entries:
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if typeof(recipe) == TYPE_ARRAY and recipe.size() == 2:
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var first = str(recipe[0])
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var second = str(recipe[1])
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print("%s <- %s + %s" % [result_id, first, second])
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else:
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print("RecipeManager: invalid combining recipe for '%s'" % result_id)
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static func _build_scene_paths() -> void:
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_scene_paths.clear()
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var items = _recipes.get("items", {})
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if typeof(items) != TYPE_DICTIONARY:
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return
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for item_id in items.keys():
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var item_def = items[item_id]
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if typeof(item_def) != TYPE_DICTIONARY:
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continue
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var scene_path = item_def.get("scene", "")
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if typeof(scene_path) == TYPE_STRING and not scene_path.is_empty():
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_scene_paths[str(item_id)] = scene_path
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static func _get_recipe_entries(recipe_value: Variant) -> Array:
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var recipes: Array = []
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if typeof(recipe_value) != TYPE_ARRAY:
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return recipes
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if recipe_value.is_empty():
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return recipes
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if typeof(recipe_value[0]) == TYPE_ARRAY:
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for recipe in recipe_value:
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if typeof(recipe) == TYPE_ARRAY and recipe.size() == 2:
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recipes.append(recipe)
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else:
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if recipe_value.size() == 2:
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recipes.append(recipe_value)
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return recipes
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# Reads strucure into _combining_map:
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# combining:
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# hamburger:
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# - [cooked_burger, burger_buns]
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static func _build_combining_map() -> void:
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_combining_map.clear()
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var combining = _recipes.get("combining", {})
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for result_id in combining.keys():
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var recipe_entries = _get_recipe_entries(combining[result_id])
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if recipe_entries.is_empty():
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push_error("RecipeManager: combining recipe '%s' must contain at least one valid recipe" % result_id)
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continue
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for recipe in recipe_entries:
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var first = StringName(recipe[0])
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var second = StringName(recipe[1])
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var key = _make_pair_key(first, second)
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_combining_map[key] = result_id
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static func _make_pair_key(first_id: StringName, second_id: StringName) -> StringName:
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if str(first_id) <= str(second_id):
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return StringName(str(first_id) + "|" + str(second_id))
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return StringName(str(second_id) + "|" + str(first_id))
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# Reads structure into _cooking_map:
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# cooking:
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# cooked_burger:
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# ingredient: raw_burger
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# time: 3
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static func _build_cooking_map() -> void:
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_cooking_map.clear()
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var cooking = _recipes.get("cooking", {})
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if typeof(cooking) != TYPE_DICTIONARY:
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return
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for cooked_id in cooking.keys():
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var cook_def = cooking[cooked_id]
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if typeof(cook_def) != TYPE_DICTIONARY:
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push_error("RecipeManager: cooking recipe for '%s' must be a dictionary" % cooked_id)
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continue
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var ingredient = cook_def.get("ingredient", "")
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if typeof(ingredient) != TYPE_STRING or str(ingredient).is_empty():
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push_error("RecipeManager: cooking recipe '%s' missing a valid 'ingredient' field" % cooked_id)
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continue
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var time_val = cook_def.get("time", null)
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if typeof(time_val) != TYPE_INT and typeof(time_val) != TYPE_FLOAT:
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push_error("RecipeManager: cooking recipe '%s' missing a valid 'time' field" % cooked_id)
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continue
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# store cooked item -> { ingredient: StringName, time: float }
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_cooking_map[StringName(cooked_id)] = {"ingredient": StringName(str(ingredient)), "time": float(time_val)}
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