Files
VRyHungry1/Stations/station_movement.gd
T
2026-07-30 16:39:56 +02:00

29 lines
904 B
GDScript

extends Node3D
@export var snap_grid_size: float = 0.6
@onready var move_handle: XRToolsPickable = $MoveHandle
@onready var move_handle_rigid: RigidBody3D = $MoveHandle
@onready var station: StaticBody3D = $"../Station"
var original_collision_layer
func _ready() -> void:
original_collision_layer = station.collision_layer
func _process(_delta: float) -> void:
if move_handle.is_picked_up():
station.collision_layer = 0
else:
station.collision_layer = original_collision_layer
# move_handle.transform.origin = Vector3.ZERO
move_handle_rigid.linear_velocity = Vector3.ZERO
move_handle_rigid.angular_velocity = Vector3.ZERO
station.global_position.x = snappedf(move_handle.global_position.x, snap_grid_size)
station.global_position.z = snappedf(move_handle.global_position.z, snap_grid_size)
station.global_rotation_degrees.y = snappedf(move_handle.global_rotation_degrees.y, 90)