27 lines
819 B
GDScript
27 lines
819 B
GDScript
extends StaticBody3D
|
|
|
|
@export var item_scene : PackedScene
|
|
@onready var snap_zone: XRToolsSnapZone = $XRToolsSnapZone
|
|
|
|
func _ready() -> void:
|
|
if not item_scene:
|
|
SweetLogger.warning("{0} missing item_scene reference", [name])
|
|
if not snap_zone:
|
|
SweetLogger.warning("{0} missing snap_zone reference", [name])
|
|
|
|
|
|
func _process(_delta: float) -> void:
|
|
if not NetworkManager.owns_world():
|
|
return
|
|
#if snap_zone.picked_up_object: # Player picked up this station
|
|
#if visible:
|
|
#snap_zone.picked_up_object.enabled = true
|
|
#else:
|
|
#snap_zone.picked_up_object.enabled = false
|
|
#return
|
|
#
|
|
if not snap_zone.picked_up_object:
|
|
SweetLogger.debug("Missing item, spawning new item")
|
|
var new_item = NetworkManager.spawn_item(item_scene.resource_path, snap_zone.global_transform)
|
|
snap_zone.pick_up_object(new_item)
|